4/12/2023 0 Comments C compiler for maccomes to mind and can embed other huge libraries. If you want a scripting language to drive fluid dynamics libraries, consider using an existing one: Lua, Python, Guile, Ocaml. And both compilers have dozen of millions of source code lines. clang++ for C++, clang for C) are capable of. g++ for C++, gcc for C) or recent Clang (i.e. īut you probably could take advantage in your field of the many optimizations that either recent GCC (i.e. GNU make or ninja) to drive your C or C++ compiler and of course compile on the command line. Choose also a good build automation tool (e.g. Or whatever Apple is giving on your Macbook. You could use vim or GNU emacs as your source code editor. Both are capable of compiling C code on MacOSX or Linux. If you need an unoptimizing C compiler, consider using tinycc or nwcc (and port them perhaps to MacOSX). See this draft report explaining more them. writing scripts for fluid dynamics, not even in need for OOP, just wonder why compilers nowadays weight over USB-sticks capacities from 2000s :(īecause recent C or C++ compilers are capable of very tricky optimizations, which programs on fluid dynamics practically need (be aware of OpenACC and of OpenMP and of OpenCL your probably need one of them). Read and compare both n1570 (the C11 standard) and n3337 (the C++11 standard). Looking for small C/C++ compiler available for OS X CatalinaĬ and C++ are different languages.
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